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    Augustus

    An Augmented Promenade in Medieval Paris

    • Team / Mete Kutlu & Theuns Botha
    • Location / Paris
    • Period / Ongoing
    • Partners / Comet Lab, AUSser Laboratory, Éditions La commune
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    Augustus is a research project for the development of a mobile app that offers an “augmented promenade” along the life-size virtual reconstruction of the Wall of Philippe Augustus in Paris. The app lets the users visualize in augmented reality the medieval wall, of which only a few fragments are left in the dense urban fabric of the city. A hybrid urban space is formed by resuscitating and superposing in 3D fragments of medieval Paris over the contemporary urban space. The app transforms the screen of the phone into a “magical” window opening into a trans-temporal urban space where two different temporalities are intertwined. It proposes an urban experience which takes places in a threshold between past and present, between the virtual and physical realms.

    Life-size virtual reconstruction of the Montgomery Tower seen in augmented reality

    Augustus Homepage

    Tour Montgomery displayed in augmented reality on an iPad

    Cybernetic Urban Experience

    Augustus is an experimental project which investigates in practice the theory of the cyborg-inhabitant suggested by William Mitchel at MIT and by Antoin Picon at Harvard. As a cybernetic organism which is half human and half machine, the figure of cyborg synthesizes our increasing dependency on digital technologies in our daily lives. The Augustus app is a tool which lets us explore the qualities of the emerging cybernetic urban experience. The project seeks to study the physiological and physical effects of a long-term experience in augmented reality on the contemporary inhabitant, as well as the paradigm shift that augmented reality induces in the process of architectural design.

    Tour Montgomery in AR

    Tour Montgomery in AR

    Storyboard

    GPS-based proximity notifications

    GPS-based proximity notifications

    Stop 1: Rue Clovis

    Stop 1: Rue Clovis

    Stop 3: Firestation

    Stop 3: Firestation

    Stop 4: La Tournelle

    Stop 4: La Tournelle

    Stop 5: Montgomery Tower

    Stop 5: Montgomery Tower

    Stop 5: Montgomery Tower

    Stop 5: Montgomery Tower

    Iconographic Research

    Paris by Jean Fouquet, illumination from the manuscript of the Hours of Étienne Chevalier, around 1452, Metropolitan Museum of New York, 1975.1.2490

    Paris by Jean Fouquet, illumination from the manuscript of the Hours of Étienne Chevalier, around 1452, Metropolitan Museum of New York, 1975.1.2490

    The Ile de la Cité seen from the West, illumination from the manuscript of a Book of Hours, circa 1440, Latin MS 164, folio 254v, John Rylands University Library, Manchester, England.

    The Ile de la Cité seen from the West, illumination from the manuscript of a Book of Hours, circa 1440, Latin MS 164, folio 254v, John Rylands University Library, Manchester, England.

    Siege of Avignon (118v), Siege of Melun (259r), Cession of Auxerre and Siege of Avalon (folio 262r), Les Grandes Chroniques de France, Royal MS 16 G IV, British Library, London.

    Siege of Avignon (118v), Siege of Melun (259r), Cession of Auxerre and Siege of Avalon (folio 262r), Les Grandes Chroniques de France, Royal MS 16 G IV, British Library, London.

    Workflow

    Workflow

    Workflow

    Developing with ARKit

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Anchoring 3D models to 3D object targets using ARKit Scanner

    Anchoring 3D models to 3D object targets using ARKit Scanner

    Creation of 3D anchors triggering AR experiences

    Creation of 3D anchors triggering AR experiences

    3D Models

    UV mapping of 3D models

    UV mapping of 3D models

    Scene setup

    Scene setup

    Integrating interactive properties to scenes with Reality Composer

    Integrating interactive properties to scenes with Reality Composer

    Survey in AR

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Motion Tracking & Compositing

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    Importing assets inside an AR view

    SDK Testing

    Initial testing of different SDKs

    Navigation

    Introduction Cybernetic Urban Experience Storyboard Iconographic Research Workflow Developing with ARKit 3D Models Survey in AR Motion Tracking & Compositing SDK Testing

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